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Chamber Patrol

Chamber Patrol

Mint/Near Mint, limit 4
$0.23  / $0.35  credit
  • Details
    Card Type: Minion - Orc
    Culture: Orc
    Game Text: To play, spot an [ORC] minion. While the fellowship is in region 1, [ORC] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains underground. While the fellowship is in region 3, each [ORC] Orc is strength +2.
    Number: 13R104
    Rarity: R
    Side: Shadow
    Site: 4
    Strength: 11
    Twilight Cost: 4
    Vitality: 3
    Finish: Regular